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Skullcrusher raid shadow legends masteries
Skullcrusher raid shadow legends masteries




skullcrusher raid shadow legends masteries

NB: If you are planning on running Ultra-Nightmare and Nightmare then you have to run these speeds as they are The initial Block Buffs debuff needs to land on Turn 0, else quit and restart. *Valkyrie (171-174) can be substituted in for Skullcrusher in the Doompriest variation: To run this against affinities and for thorough insight on this composition, read the incredibly detailed guide by Abscity!

skullcrusher raid shadow legends masteries

  • Adjust HP/DEF values of magic DPS and Skullcrusher so that eventually Clan Boss will target Skullcrusher for the stun as he is “Killable”.įor UNM:Start with Rosh’s A3, and then at the end of Round 2 use Skullcrusher’s A2, then you can hit auto.įor NM: Start with Rosh’s A1, and similarly at the end of Round 2 use Skullcrusher’s A2.
  • Run a magic affinity DPS higher in team order than Tower to pull stun from him.
  • Use a champ with AOE block debuffs skill on a 3 turn cooldown in the 173 or Doompriest/Tuhanarak at 186 speed slot.
  • The 186 champ must be lower in the turn order than the 248 block damage champ Roshcard’s A3 needs to be fully booked out to a 4-turn cooldown.

    skullcrusher raid shadow legends masteries

    If you’re using Grizzled Jarl instead of Doompriest, then you want to replace the 186 Doompriest with a 186 DPS and one of the other DPS champs with a 173 Grizzled Jarl. Doompriest can cleanse both and as such is an ideal fit to make this affinity friendly. The 186 will always go first after AOE2 to cleanse debuffs and before Skullcrusher to cleanse the Stun. Here, both DPS are in the 175-178 range this gets into fully unkillable faster, and avoids having TM ties between Tower and Doompriest that can wreak havoc. Note: This differs slightly from u/abscity’s original guide. 173 – Grizzled Jarl or alternate 3 turn debuff blocker






    Skullcrusher raid shadow legends masteries